Silent Archive
Book Design

PARENT PROJECT:
AUXILIUM





INDEPENDENT CONCEPTUAL PROJECT —
FULL CREATIVE LEAD

My Roles:
Editorial Designer
Narrative Architect
Concept Developer

Thematic Pillars:
Editorial Worldbuilding
Tactile Information Design
Narrative Systems
WHAT IF A BOOK COULD CARRY A LIVING WORLD — TURNING GAMEPLAY INTO NARRATIVE, EMOTION INTO FORM, AND SYSTEMS INTO STORY? SILENT ARCHIVE TRANSFORMS AUXILIUM INTO A TACTILE EXPERIENCE — WHERE DESIGN SPEAKS, AND SILENCE TELLS THE STORY.

Created as a conceptual book, Silent Archive translates the emotional depth and systemic logic of Auxilium into editorial form. Structured across phases — concept, creation, and output — the book builds a tactile system of storytelling through minimalist layout, narrative rhythm, and material nuance. Rather than simply documenting, it reimagines gameplay mechanics and philosophical frameworks as poetic expression. At once a manual, a myth, and a meditative object, Silent Archive invites readers to experience a world unfolding page by page.
Comp 2_3
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